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Improve overall weapon system

Open danilko opened this issue 3 years ago • 1 comments

As a player, I want to have more weapon to choose and better weapon switch system

Included but not limited to

  • [ ] #18
  • [x] #17
  • [x] #27
  • [ ] Better effects of overall system
  • [ ] Small damage projectile weapon but reload faster
  • [x] Implement effect for reducing all weapon loading time for a easy to debug behavior (such as able to purchase engine)

For UI

  • [ ] Better UI to recognize current weapon status while not distract player
  • [ ] Research and implement better user system

danilko avatar Jun 27 '21 06:06 danilko

Also change overall projectile from raycast + area2D to pure Area2D again.

As it seem with godot 3.3.4, the Physics for Area2D are much more accurate alone.

This allows better performance for browser based export.

danilko avatar Nov 01 '21 00:11 danilko