topdown-2d-multiplayer
topdown-2d-multiplayer copied to clipboard
Improve overall weapon system
As a player, I want to have more weapon to choose and better weapon switch system
Included but not limited to
- [ ] #18
- [x] #17
- [x] #27
- [ ] Better effects of overall system
- [ ] Small damage projectile weapon but reload faster
- [x] Implement effect for reducing all weapon loading time for a easy to debug behavior (such as able to purchase engine)
For UI
- [ ] Better UI to recognize current weapon status while not distract player
- [ ] Research and implement better user system
Also change overall projectile from raycast + area2D to pure Area2D again.
As it seem with godot 3.3.4, the Physics for Area2D are much more accurate alone.
This allows better performance for browser based export.