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An early attempt at a game engine. Has the seeds of a rendering pipeline, but no longer maintained.

Results 4 glfw-game-engine issues
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Implement the torrance-sparrow lighting model.

enhancement

Implement global illumination model. Add scene shadows, complex reflections, and refraction of light. Possibly use metropolis if there is an efficient enough way to implement it.

enhancement

Create Program::setUniform() to set uniforms

enhancement