Daniel Scherzer
Daniel Scherzer
Thank's for the info. So its more of a feature request for the future. Regarding speed: For this use case I use 2d texture arrays (OpenGL) wich handle filtering on...
Regretably, I do not know how to support automatic brace completion. It seems to be off by default. I can implement my own brace completion, but I did not do...
This error sometimes comes up after installing the extension. Sometimes restarting visual studio helps, sometimes uninstalling and reinstalling the extensions help. Sorry, for not beeing more specific, but I do...
Thanks for using my extension! `gl_VertexIndex` is known to the extension for coloring and for auto-completion. To clarify: You mean the extension is putting wiggly lines below the `gl_VertexIndex` keyword...
probably related to issue #117