Osiris
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CS2 Feature Requests
Post here your ideas for new features or improvements of existing features for Counter-Strike 2 version of Osiris. You can vote with "thumbs up" reaction 👍
chams
aimbot FOV circle
would love to see an implementation of a grenade prediction
Glow and Radar
disable post processing disable blood
Grenade helper would be very effective
More advanced Inventory Changer allowing to make custom combinations.
- Allowing to choose skin from different weapons
- Allowing to choose weapons Quality (Normal, Genuine, Vintage, Unique, Community, Valve, Protoype, Customized, StatTrak, Completed, Souvenir)
- Allowing to change Ratity (White, Gray, Light blue, Blue, Purple, Pink, Gold. etc)
- Allowing to change 4 Colors and Pearlescent
- Classic NameTag and Stattrack Support
It shouldn't be hard for you by looking what you have done till today
Grenade Proximity Warning (Tells player where grenades will explode)
ESP Players and Items/Objects.
Inventory Changer
aimbot
fakelag
Silent Aim Vac Net Bypass
class CConVar
{
public:
const char* szName; // 0x0000
CConVar* m_pNext; // 0x0008
MEM_PAD(0x10); // 0x0010
const char* szDescription; // 0x0020
uint32_t nType; // 0x28
uint32_t nRegistered; // 0x2C
uint32_t nFlags; // 0x30
MEM_PAD(0xC); // 0x34
uint64_t nValue; // 0x40
uint64_t nValueBackup; // 0x48
};
class IEngineCvar
{
public:
MEM_PAD(0x40);
CUtlLinkedList<CConVar*> listConvars;
};
// @note: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/tier1/utllinkedlist.h for CUtlLinkedList
// should be the same
// pseudo code for itering all the convars will be
for (int nIndex = I::Cvar->listConvars.Head(); nIndex != I::Cvar->listConvars.InvalidIndex(); nIndex = I::Cvar->listConvars.Next(nIndex))
{
CConVar* pConVar = I::Cvar->listConvars.Element(i);
// FCVAR_HIDDEN = (1 << 4)
// FCVAR_DEVELOPMENTONLY = (1 << 1)
// unlock it!
}
unlock hidden cvars, cre: me :D, im too lazy to do a pr
@danielkrupinski please add a cheat feature that "Disables source 2 lightings and all other shit effects to make CS2 run smooth on low end pc".
In the CSGO Version of Osiris the "no-shadow","3d sky disable" and few other graphical features such as "Post-processing" made the game playable for me with decent fps.
At least add some rare pattern finder for CS2.
Try adding features that don't temper with games memory. ESP with overlay is the extreme example that didn't cause a single ban by VAC-net.
I have played with externals so my pov might be different.
sv_pure bypass Bhop SkyChanger World Color Changer Backtrack RCS Clantag Changer
Trade ups (if it's possible)
someone can help me?? release x64 doesn't appear in my visual code
Add contracts in to inventory changer
EdgeJump JumpBug / High-hops Edgebug Assist
All requires Engine Prediction so idk how possible it is rn.
hvh related stuff would be fun to see imo
Cases and keys in the inventory changer.
aim, visuals, inventory changer.
do you guys know what is a working vac bypass cs2 injector?
trigger
esp
class CConVar { public: const char* szName; // 0x0000 CConVar* m_pNext; // 0x0008 MEM_PAD(0x10); // 0x0010 const char* szDescription; // 0x0020 uint32_t nType; // 0x28 uint32_t nRegistered; // 0x2C uint32_t nFlags; // 0x30 MEM_PAD(0xC); // 0x34 uint64_t nValue; // 0x40 uint64_t nValueBackup; // 0x48 }; class IEngineCvar { public: MEM_PAD(0x40); CUtlLinkedList<CConVar*> listConvars; }; // @note: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/public/tier1/utllinkedlist.h for CUtlLinkedList // should be the same // pseudo code for itering all the convars will be for (int nIndex = I::Cvar->listConvars.Head(); nIndex != I::Cvar->listConvars.InvalidIndex(); nIndex = I::Cvar->listConvars.Next(nIndex)) { CConVar* pConVar = I::Cvar->listConvars.Element(i); // FCVAR_HIDDEN = (1 << 4) // FCVAR_DEVELOPMENTONLY = (1 << 1) // unlock it! }
unlock hidden cvars, cre: me :D, im too lazy to do a pr
hey how do I implement this?
Built in injector
Hello Daniel, I really liked your osiris project and I have a paid proposal for you, how can I contact you?
i'll request some simple stuff NoFlash and NoLegs