Osiris
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can someone do a new 400ms backtrack?
I'm going to add it tomorrow. For both Windows and GNU/Linux.
I'm going to add it tomorrow. For both Windows and GNU/Linux.
Yes, please make so you hit ALL ticks. This will most likely fix "that you cant hit the actualy player model" and hit between the backtrack and original position.
is added yet?
I'm working on it.
I got it working on GNU/Linux. Could someone help me test it on Windows?
@deboogerxyz I can test it on Linux Where are your commits?
I don't have Windows so I want someone that can test it. Here is my fork: https://github.com/deboogerxyz/Osiris When someone can confirm this works on Windows I will make a pull request.
@deboogerxyz Just apart from this issue; what are the principle lines to understand how Osiris works technically?
I think you should take a look at my project. Start with the ah4.c file. My project was designed to be simple and optimized.
I tested it on Linux and works well
Still no idea if it works on Windows.
@deboogerxyz it works on Linux why it wouldn't on Windows?
- Calling convention could be wrong,
- Function index could be wrong,
- NetworkChannel padding could be wrong.
@deboogerxyz tested on windows https://streamable.com/g58nwu
Thanks. So, is it working? I can't tell.
yes it is working
Could you show me your ping in the scoreboard?
i have the exact same ping
Do you have Discord? Add me. debooger#9688
Great! its working like heaven.
Last time @Eisverbot tested it didn't work on Windows.