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Scaling joystick doesn't scale touches

Open devios1 opened this issue 9 years ago • 0 comments

I don't know if this is an issue with this control specifically or with Cocos2D (I'm quite new to the framework), but if you scale the joystick node to something usable on a phone, say about 0.3, the touch handling is not scaled equivalently, resulting in a very "slow" joystick. I.e. the joystick moves much slower than your finger and you have to drag your finger well off of the joystick to move it its full extent.

devios1 avatar Aug 10 '15 18:08 devios1