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Possible error in glVertexAttribDivisor

Open ohmaya opened this issue 7 years ago • 0 comments

Chapter 7. Primitive Assembly and Rasterization > 2. Drawing Primitives

"The first method is to instruct OpenGL ES to read vertex attributes once or multiple times per instance using the following command"

It seems to me this should be: once per instance or per multiple-instances.

ohmaya avatar Dec 28 '17 14:12 ohmaya