feat: add terminal support for terminal editors
This gets the terminal path from TERMINAL environment var and wraps the editor command in a terminal command that is specific to that terminal (currently only WezTerm wezterm cli spawn -- editor file:ln:col) but only for terminal editors
Path parsing test is added and ReadMe is updated
Not sure what to do with editors that can do both and have the same executable, maybe just remove the terminal not found error and let it spawn the same command as currently so that if the user wants to use the GUI one, he can unset the 'TERMINAL' var? Though that's clunky So I think it's better to require different executable names and adjust our classes accordingly if needed
Closes https://github.com/dandavison/open-in-editor/issues/18
Interesting!