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MacOS compatible IKeyboardHook implementation

Open dan0v opened this issue 2 years ago • 0 comments

This involves implementing IKeyboardHook in a way which will allow global keypress registration, listening, and removal, on MacOS, similarly to the current Windows implementation and using compile-time switches to replace the App.KeyboardHook property with the new implementation for MacOS.

This will bring Amplitude one step closer to running on MacOS.

dan0v avatar Oct 11 '21 16:10 dan0v