Conquer
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Map props (Treasure chests, corpses and interactables)
Just documenting packets and features that require work/implementation as I work through code. Seems as though this was implemented as a Treasure Chest system in the old source, although it seems a little deeper.
Maps are missing "PropObject", an object players interact with (opening a chest, searching a corpse etc.)
Related server packets: 153 155 70 154