dalerank
dalerank


Description: Toggleable overlays for debugging: current path, visit intensity, effect radius.
Description: Add parameters: spawn frequency, effect radius, risk reduction strength, decay rate. Acceptance: Parameters available via game_config and editable without recompilation.
Description: Implement architect walker improved movement along roads to select better way to patrol
Description: Implement architect walker movement along roads to the most damaged building Acceptance: Add new feature option for this improved behavior
# Debug and Event History System ## Goal Implement a tool for recording, viewing, and analyzing events inside the engine/project. The system should assist in debugging, identifying the causes of...