Request - Decouple Ring Sensor (red/blue/green) from Long Range
Splitting them with separate values, with a suggested default of 'ring' sensors being 2x the long range, with the pointers setup to be able to set them manually. The ring sensors are one of the more nuanced and interesting parts of Science, and being able to seperate and buff them both would probably be good.
For ex, the .longRadarRange would be 25, and the .RingRadarRange would be (getLongRadarRange(ship)*2) or similar. With the ability to manually set .RingRadarRange to any arbitrary value. (don't take these varnames or code literally please, they're just un-bad enough to get the concept across.)
To clarify this issue, it is a change in the Lua API for access to the ranges of different radar/sensors.
As Xansta phrased it:
If we divide out the ring sensor range, we now have three sensor ranges to think about: Science screen (long range radar) Helm/Weapons screen (short range radar) Periphery of Science screen (ring sensors)