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Stopped ship rotation when direction key up

Open Ownezx opened this issue 7 months ago • 5 comments

Fixes #2389.

Needs some play testing to compare how it feels when it comes to lag.

Ownezx avatar Jun 11 '25 02:06 Ownezx

I just tested with joystick and I need to fix it to not send a stupid amound ot network data.

Ownezx avatar Jun 12 '25 03:06 Ownezx

First draft for joystick support with deadzone and a extreme value deadzone to clamp the high an low values to -1, 0, 1.

Additionally I added a resolution so users do not spam the server with requests as the user moves the joystick.

Ownezx avatar Jun 12 '25 04:06 Ownezx

This depends on a new PR on serious proton : https://github.com/daid/SeriousProton/pull/259

[EDIT] - Although the seriousproton PR works, my deadzone set in main does not work currently...

Ownezx avatar Jun 12 '25 15:06 Ownezx

Should be good now with a PR in serious proton: https://github.com/daid/SeriousProton/pull/259https://github.com/daid/SeriousProton/pull/259

Default deadzone setting is in main but could move it.

Ownezx avatar Jun 12 '25 22:06 Ownezx

This PR compiles for me without error after a rebase to the current state of master. The CI issues were likely due to this depending on daid/SeriousProton#259 being merged, which it since has.

oznogon avatar Nov 30 '25 02:11 oznogon