EmptyEpsilon
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[Edge of Space scenario] modifying ship does not work (master)
In the Edge of Space scenario, in the start of the init() function, the player ship is created and then changed to a "Technician Cruiser" with weaker weapons.
Expected: on starting scenario the ship is set up as per line 21-29 of the scenario lua file, like having less missiles.
Actual: the ship is an unchanged Atlantis ship