EmptyEpsilon
EmptyEpsilon copied to clipboard
Possible to exceed warp and jump limits with PlayerSpaceship:commandWarp()/Jump()
Through the UI, player ships can only set a target warp level of 4, but PlayerSpaceship:commandWarp()
allows any value. For instance, player:commandWarp(99)
works:
PlayerSpaceship:commandJump()
also allows any value, such as player:commandJump(999999999999999)
. This results in a negative jump drive charge.