EmptyEpsilon
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Flickering graphic elements
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The simplest visual example is where a nebula overlaps a black hole like a Venn diagram and you're watching it on relay. Sometimes the nebula obscures the black hole, other times the black hole obscures the nebula. This results in flickering. I've seen it in other circumstances, too. When ships are in a nebula, their color flickers depending on whether they are rendered below or above the nebula.
Odd, this code should handle that for ships vs nebula: https://github.com/daid/EmptyEpsilon/blob/master/src/screenComponents/radarView.cpp#L653
Did notice it with black holes myself.