dags

Results 3 comments of dags

Also, the TileX/Y/Z coords won't have been relativized during creation which is an issue for the suggested fix. Finally I've noticed that some fields in the entity data are removed...

World and Player both have methods 'getViewDistance' which refer to different things: - World's being the radius of chunks around a player which get sent to the client etc. -...

The only thing that can be null on line 305 is `displacementNoisePerlin` which would only be null if `WorldCarverWorley.init` hasn't been called (I think!). I'm not sure what forge's behaviour...