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Retries don't work with lua scripts

Open AkiniKites opened this issue 2 years ago • 0 comments

Setting 'Action max timeout retries' doesn't retry commands when running a lua script.

2022-07-24 10_47_12-FINAL FANTASY XIV

I think its because the call to step = macro.GetCurrentStep(); in ProcessMacro moves the lua script to the next step. Saving and executing the failed step should fix the issue.

AkiniKites avatar Jul 24 '22 14:07 AkiniKites