mnml_
mnml_
my contribution should be pretty ready to merge, at least it works for me :) I'm using the bluenotes arraystump instead of the splaytree successfully, with better performance and less...
to me it seemed that using f32 instead of f64 brought up various issues that f64 also had - but much earlier.
Afair it was working pretty neat when I stopped working on it the last time..: https://github.com/daef/rust-geo-booleanop/commits/feature/specialized_data_structure_for_sweep_line Since I'm currently up to something completely different I don't feel like debugging this...
I can always set a sticky bit on a script or binary - that should be no problem. Unchecking replace connection panel made no visible difference but I thought I've...
you could also set the SUID bit on your binary I guess...
I think that's not a powershell specific problem, I removed the conda initialization from my .zshrc because it's so painfully slow.
afair [the other one](https://github.com/voidqk/polybooljs) uses only linked lists (instead of a tree), plus solid improvements don't seem to get merged for... [reasons](https://github.com/voidqk/polybooljs/pull/8)
I'd like to forward you to the [graphicsmagick documentation](http://www.graphicsmagick.org/compare.html) but it's not very helpful. Wikipedia got it partially covered thou: [MAE](https://en.wikipedia.org/wiki/Mean_absolute_error), [RMSE](https://en.wikipedia.org/wiki/Root-mean-square_deviation), [PSNR](https://en.wikipedia.org/wiki/Peak_signal-to-noise_ratio)
have you found a new use case for this hack @Llorx ? i thought it doesn't do much on its own so there's no real benefit to make it more...
i guess when there are 'just' axis aligned rects one could do much better than with a generic polygon lib, is performance your main concern or are you looking for...