David Capello

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I tried to replicate this on Win8.1 (the oldest official Windows supported by Microsoft) and wasn't able to do it: ![cap-win8](https://user-images.githubusercontent.com/39654/193898421-eba495fd-48fc-4f41-bbdf-334f01b9d37c.gif) I don't know if Win7 has some special configuration...

As a workaround, you can disable the "multiple windows UI" option unchecking the *Edit > Preferences > Experimental > UI with multiple windows* option.

> I think it would be great if you could treat them as objects on a special layer on top of the layer list. I had the same idea for...

This week I'll release v1.2.7. I've to check several crash report that I've been receiving in these months and try to fix them for the release, but I'd love to...

@Gasparoken please contact me before you start working on this issue

The isVisible() came from the first commit of the tilemap editor: https://github.com/aseprite/aseprite/commit/26139c4ae2aa3d7304c9daf7a002344b28c94427#diff-91de2a5d4d910690c6d907615c148656b7391253751d5e3fa030d0008b5db4abR459 and https://github.com/aseprite/aseprite/commit/26139c4ae2aa3d7304c9daf7a002344b28c94427#diff-91de2a5d4d910690c6d907615c148656b7391253751d5e3fa030d0008b5db4abR493 so probably a bug (or probably something necessary in that time when the palette color and...

Oh no, the "Context" column is something that indicates where/when the shortcut will be available. In what [context](https://github.com/aseprite/aseprite/blob/master/src/app/ui/key_context.h#L13), e.g. when we have the selection tool in the sprite editor (`SelectionTool`),...

This will be available in v1.3: https://twitter.com/davidcapello/status/1306226525138714625

This is related to https://github.com/aseprite/aseprite/pull/2715 and https://github.com/aseprite/aseprite/issues/2364

There is no progress on this one. Anyway a Steam Deck devkit is coming, so that might put some extra priority to this issue (+ #2127)