d3planner
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[FEATURE REQUEST] Options to compute Revive damage
Revive Damage is not computed.
Implement some options to give insights to players.
For exemple:
- Select the monster type
- Select the number of monsters
Then apply some magical formula.
Somehow linked to https://github.com/d07RiV/d3planner/issues/430
That's way too much work for something that is rarely used, sorry. I don't think anyone's even done proper research on different mob damage?