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Shader Modifiers
Shader Modifiers is one of the most convenient rendering features of Scene Kit (in my opinion). Unfortunately it didn't make the cut for the first release, but is a top priority for the first update.
Love chapters on GLSL, the rendering pipeline and custom shaders. A shader modifier chapter would be awesome.
Yes, it'd be great! Especially since Apple documentation is sometime hard to get to work. Some examples with Metal would also be great here!