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Metal Support
Scene Kit now renders via Metal. What are pros/cons of Metal vs OpenGL?
Thanks,
Don
Short answer: Metal is faster, OpenGL is more portable.
Pretty sure they both use GLSL for their shading language, though, so from a SceneKit perspective, you don’t care.
On Sep 9, 2015, at 8:44 PM, Don Huff [email protected] wrote:
Scene Kit now renders via Metal. What are pros/cons of Metal vs OpenGL?
Thanks,
Don
— Reply to this email directly or view it on GitHub https://github.com/d-ronnqvist/SCNBook-code/issues/14.
Michael Johnson [email protected]