Serg Gini
Serg Gini
For “mainstream” languages you can check original project: https://benchmarksgame-team.pages.debian.net/benchmarksgame/fastest/gpp-java.html
What do you mean? Which Actions run? What is in the logs?
It seems the problems only on "schedulled" runs. Probably low resources instances are used, so it is not finishing the building of the benchmark code.
Nice catch. But yeah unfortunately not all implementations are using the same algorythms or approaches (with/without SIMD). Some langs for example have internal bidings to GMP.. which is of course...
So it seems the issue is fixed. And will be available in 1.32.1 version of LDC.
Hi @renatoathaydes Current version is working for me on LDC 1.35 (macOS). Which compiler version are you using? Because `import std;` Should just works in many scenarios. It is not...
Ok. I've made some changes: more close to other solutions.. moved from class to struct. And it is working a bit faster on my machine. Code: ``` @safe: import std;...
Usually Dart will be much slower than D. Just this algorithm that proposed to be used for this problem not doing well..
For example you can find another approach of BinaryTrees.. https://github.com/BinaryTrees this implementation should be much more efficient in compiled C++/D/Rust than in Dart/Java/Kotlin…
And there are also optimized solutions https://benchmarksgame-team.pages.debian.net/benchmarksgame/performance/binarytrees.html