FBX-glTF
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Updating the Json Engine to be less dependency heavy.
Fix for #5.
- Updated Json Engine throughout to JsonCpp to loosen dependence tree.
- Updated CMake for OSX and Linux.
- Still needs update for Windows Visual Studio project.
@ryanbartley hi , I use your fork under mac os, and compiled , when after cmake ..
, i type in make
, then It has two error below:
` [ 72%] Building CXX object IO-glTF/CMakeFiles/IO-glTF.dir/gltfWriter-Texture.cpp.o
[ 75%] Building CXX object IO-glTF/CMakeFiles/IO-glTF.dir/gltfWriter.cpp.o
/Users/adams/Documents/code/FBX-glTF/IO-glTF/gltfWriter.cpp:433:20: error:
cannot increment value of type 'std::initializer_list<int>'
sIdentity4Mat[i++] = val;
~^
/Users/adams/Documents/code/FBX-glTF/IO-glTF/gltfWriter.cpp:597:8: error:
cannot increment value of type 'std::initializer_list<int>'
ar[k++] = ((r [i] [j])) ;
~^
2 errors generated.
make[2]: *** [IO-glTF/CMakeFiles/IO-glTF.dir/gltfWriter.cpp.o] Error 1
make[1]: *** [IO-glTF/CMakeFiles/IO-glTF.dir/all] Error 2
make: *** [all] Error 2`
I'm not family with c++, do you know how to solve this problem?
I had problems compiling due to the Casablanca dependency, this patch applied cleanly and I was able to convert a model with it. +1 for this patch!