improved-initiative
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Add support for Templates
For example, a 'Deep Gnome (Svirfneblin)' Template might add the following traits/actions:
- Stone Camouflage. The gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
- Gnome Cunning. The gnome has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
- Innate Spellcasting. The gnome's innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components: At will: nondetection (self only) 1/day each: blindness/deafness, blur, disguise self
So I can take a Veteran and quickly add Svirfneblin to it to create a Svirfneblin Veteran or Priest or whatever.
Basically just a collection of Traits & Actions for starters I think. Maybe Vision and Languages also?
Could also be used for collections of Actions like a "Cleric Level 1 spells" Template might have an action like:
Cure Wounds 1st level evocation Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. > This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a > spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
And all those get added... then I can remove/edit/adjust/tweak. Could have SRD spells by level "out of the box" and the ability to add user-loaded collections of course :)
This would be even more powerful if rolls could reference modifiers & other features eventually so the rolls work without hardcoding the roll details.
But at least DM would have the basic spell details handy in the interim.
I like this idea a lot. Advanced statblock management features like this might be good candidates for patron rewards.
I'll probably implement spell lookups in a more straightforward way so that it integrates correctly with stat blocks that already have spells.
I'm investigating to see if I can manage to pitch in at all, not a lot of free time but seriously love this tool.
The "timer" note was a great addition.
I have a few more wish-list items -- want me to create Issues?
- Notes could have a 'player visible?' flag so my note that NPC Asha might attack NPC Ilvara isn't player visible :) Right now I don't give players the URL
- Editable Notes?
- Visible indication of NPC vs Player
- A checkbox would be handy in Notes for flagging off events without deleting them.
- Combatant column should probably resize to leave more room for Notes, screenshot: https://twitter.com/ColdDimSum/status/847904662506352640
- Have some options to display a few additional bits of info on the main page (passive perception & move speed are the two that come to mind as useful in the table view).