SteamQueryNet
SteamQueryNet copied to clipboard
ServerInfo Players doesnt give true info
Hey
GetServerInfoAsync
returns ServerInfo
model with false info about current server players (Players
property).
When server is empty the Players property is equal to 255
if there's one player on it then 0
if 4 players on it then `3
Hi, I also had a problem with MaxPlayers
property. Most of the time it showed a correct number (checked it with https://www.battlemetrics.com/servers) but sometimes the number was wrong, e.g.
if the server limit was 400 slots, then it showed 80. Once again, the problem might have been connected with the server itself or the library?
Using this library two years, no issies with getPlayers()
, works fine for me.