Christoph Leimbrock
Christoph Leimbrock
That's awesome. Shall we tackle the bugs first? Here's a screenshot of zone 105 for future reference.  I managed to reproduce the issue with this test case [zone-0x069.wftest.zip](https://github.com/cyco/WebFun/files/6738930/zone-0x069.wftest.zip). I...
Oh I missed your first comment there. Yes the asset editor is accessible from the website. You have to enable debug mode via the switch in the description text  It's a DTA file that only holds enough zones & puzzles so the Yoda Stories Demo can use it to generate a new world...
I dumped a save game with a whole world containing all the zones you mentioned in your bug reports. [0xc000, Desert, Small.wld.zip](https://github.com/cyco/WebFun/files/6791514/0xc000.Desert.Small.wld.zip) My next step would be to load that...
~~For this specific bug I'd be interested in the state of the hotspots on zone `104` after leaving, but before returning.~~ Edit: Actually, scratch that, we've already established that this...
I checked all instructions of the return animation action of the original zone in the test room I mentioned early. Removing them one-by-one I isolated `move-hero-to`. It looks like the...
Thanks for pointing this out. It looks like the problem is on Zone 327. But I don't know what's causing the issue yet. 
I took a few save games while solving this zone in the original game. Still haven't looked into the issue, though. [zone 327.zip](https://github.com/cyco/WebFun/files/6795104/zone.327.zip)
Again, thanks for reporting. This is happening in zone 351. 
No no I think your spot on. I tried to build a test case for this issue but I could not reproduce it on my end. The wall can be...