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[Deprecated] A tentative, light-weight 2D game framework based on HTML5 canvas.

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TODOs: - [ ] A new bundler - [ ] isolated packages - [ ] easy-to-setup fixtures

The term "Game engine / framework" is too big and ambiguous. Right now we are at a point where our "game engine" is only limited for certain scenarios, for example,...

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Along the way I'm working around with javascript packages, I noticed that it looks like the best practice is using closures instead of `Class` when handling modularization. So in our...

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