cdogs-sdl
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Classic overhead run-and-gun game
Actors have both an alert sound and death sound; when you kill them unawares both sounds play which sounds wrong. Instead, actors should have a reference to their currently playing...
utils.c is searching data files in CDOGS_DATA_DIR, so make sure that the files are also installed there (similar to CDOGS_DOC_DIR).
The linux binary that's part of the releases is not ideal - it probably only works on specific flavours of linux, and it can use newer libraries not available in...
On [Ubuntu build servers](https://launchpad.net/ubuntu/+source/cdogs-sdl/1.5.0+dfsg-1/+build/27776539) the build fails with this error: ``` [ 32%] Building C object src/cdogs/CMakeFiles/cdogs.dir/campaigns.c.o cd //obj-x86_64-linux-gnu/src/cdogs && /usr/bin/cc -DSTATIC -I//src -I//src/cdogs -I//src/. -I//src/proto/nanopb -I//src/cdogs/.. -isystem /usr/include/SDL2 -g...
Unless I'm missing something, these are not playable.
When the dynamic gameplay background is shown (before the campaign is selected), the screen can be resized with no issues. When a static image is shown, resizing the window changes...
When playing with multiple local players, once a player selects Done in the equip menu (last menu before game starts), the entire menu area is hidden. Instead the equip menu...
Migration guide: https://github.com/libsdl-org/SDL/blob/main/docs/README-migration.md Some features to take advantage of: - Main callback (probably a good idea for long-term flexibility, since many frontends like emscripten want to use callbacks) - Audio...