cwtools-vscode
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A VS Code extension providing language server support for paradox script files using cwtools
Extension doesn't load after multiple reloads of VS Code, using the public build from the marketplace
See image, but "Gather the Army" is the first mission of the tree and everything flows from it but the arrows point to it instead of pointing FROM it. ![image](https://user-images.githubusercontent.com/30738253/179005501-f1f048a5-0f8a-48b8-bbb8-0718318694d8.png)
I keep getting this error when I try to run CWTools on VSC. ``` Could not execute because the specified command or file was not found. Possible reasons for this...
It will highlight _cooldown_ in the editor and saying `cooldown is unexpected in custom_decision`, though it works in the game.
Hi! Can you implement support for the web version of the extension for VS Code?
I am using the cwtools extension for VScode to mod HOI4. Since I use the Microsoft store version of the game, the extension won't recognize my game folder. This isn't...
![image](https://user-images.githubusercontent.com/94622152/151666484-bd92a0d7-c780-4922-9ba5-912082a03a34.png) Appears anywhere for recruit_character, even in game files, dunno where to post this
If I am making a submod for a mod it shows a bunch of errors for missing ideas and gfx because submods only have files for the things that it...
![image](https://user-images.githubusercontent.com/10704642/147734820-58dbdba7-dce1-4378-85fc-aba66cc62ec2.png) Like this, `has_technology` support use `@` to point at specific level of repeatable tech, please support this grammar.