hello-webgpu
hello-webgpu copied to clipboard
error: no member named 'source' in 'WGPUShaderModuleWGSLDescriptor'
The example runs in VS2022 on windows but running into an error when trying to build for web:
$ ./build-web.bat
shared:INFO: (Emscripten: Running sanity checks)
src/main.cpp:182:7: error: no member named 'source' in 'WGPUShaderModuleWGSLDescriptor'
182 | wgsl.source = code;
| ~~~~ ^
1 error generated.
emcc: error: 'C:/Dev/VanLangen/Research/emsdk/upstream/bin\clang++.exe -target wasm32-unknown-emscripten -fignore-exceptions -fvisibility=default --sysroot=C:\Dev\VanLangen\Research\emsdk\upstream\emscripten\cache\sysroot -Xclang -iwithsysroot/include\fakesdl -Xclang -iwithsysroot/include\compat -std=c++11 -Wall -Wextra -Werror -Wno-nonportable-include-path -fno-exceptions -fno-rtti -g0 -DNDEBUG=1 -flto -O3 -Iinc src/main.cpp -c -o C:\Users\jvanl\AppData\Local\Temp\emscripten_temp_32syw_dx\main_3.o' failed (returned 1)
I'm very new to emscripten/wasm etc. Any ideas?
The API is a bit of a moving target sometimes and I need to update this repo (but the code to get an adapter changed so much that it requires more time that I have at the moment). It looks like .source
is now .code
:
https://github.com/webgpu-native/webgpu-headers/blob/d12388575785f254b5c186667e0c1b79e4da46b1/webgpu.h#L1032
Let me know if that works.
I met same problem, and .source->.code works, thx
I committed fixes for this and other WebGPU spec changes. It's only working in the browser as the native versions need a rewrite of the adapter code.