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no longer works in godot 3.2.3

Open ghost opened this issue 4 years ago • 1 comments

the line get_selection().get_selected_nodes() has been changed and no longer works

ghost avatar Oct 24 '20 22:10 ghost

by the way the fix is get_editor_interface().get_selection().get_selected_nodes() but still won't work. It requires a lot more refactoring

ghost avatar Oct 27 '20 16:10 ghost