My Objects are Identical but I get "THREE.WebGLRenderer: Texture marked for update but image is undefined"
"THREE.WebGLRenderer: Texture marked for update but image is undefined"
Nothing is strange about how I've created the object the .obj is fine, the .mtl is fine, the object itself is functionally identical to what I've already been doing, all logic is the same. The only difference is the shape of this object but that should have no bearing on setting a 'map_kd' in the mtl as soon as I attempt any form of texture mapping i.e map_kd texturename.jpg I get this error.
I've managed to since workaround this issue, the problem potentially came from me appending an object into my object in Blender then deleting said appended object at a later stage, so the render was searching for an object that no longer existed.