Christopher Van Wiemeersch

Results 179 comments of Christopher Van Wiemeersch

FWIW, inline JS is a [CSP violation](https://developer.mozilla.org/en-US/docs/Web/Security/CSP/Default_CSP_restrictions) and will not execute. But we should still do this.

looking good. sorry it's taken so long to get this in. I don't think we've understood the use case here, hence the delays.

Creative Commons Public Domain seem kosher? (May want to ask Legal too. And if we're using assets under different licenses, let's figure that out or remove it.)

We should also add a root-level `LICENSE.md` file.

Might want to take a look at these: * https://github.com/posthtml/posthtml-urls * https://github.com/skozin/webpack-path-rewriter * https://github.com/bholloway/resolve-url-loader * https://github.com/whitescape/uploadcare-loader * https://github.com/mediocre/electricity * https://github.com/lbovet/popsicle-rewrite * https://github.com/seedalpha/express-url-rewrite * https://github.com/benbria/aliasify

Perhaps as part of this issue, or a separate issue ought to be filed for this: Using Sentry/raven.js or Google Analytics for collecting JavaScript errors is a good idea.

sure: - https://blog.sentry.io/2016/01/04/client-javascript-reporting-window-onerror.html - https://developer.mozilla.org/en-US/docs/Web/API/GlobalEventHandlers/onerror - https://dev.opera.com/articles/better-error-handling-with-window-onerror/

That's to emulate `keypress` events so you don't have to have access to a physical gamepad; you can use your keyboard. Yeah, sorry about that; the docs are basically non-existent....

Yeah, that's correct. I'll keep this issue open (I've retitled the issue so it's properly tracked). Thanks for filing! And, let me know if you have any additional issues.

Thanks for the offer 😄 By no means should you feel obligated, but feel free to open a PR any time.