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CSG Boolean operations have unclear mesh requirements

Open strich opened this issue 11 months ago • 0 comments

I'm currently testing out MCut and its CSG Boolean operations but very few of the meshes seem to return without error in the dispatch call. How can I glean more information?

Additionally, is this still being actively developed? There are pending pull requests that resolve crashes that I believe I may have been hit by more than once (untested).

strich avatar Feb 10 '25 14:02 strich