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UseDataFolder ignores /data/local/code and /data/code

Open Poshwosh opened this issue 8 years ago • 4 comments

I have transferred my data modifications over, and the code folder just does not seem to be replaced, I've double checked and everything, it just seems like it gets ignored.

Its brother /data/xml and /data/local/xml seem to work fine on the other hand! it's just the code folder that doesn't work.

Poshwosh avatar Aug 11 '16 03:08 Poshwosh

It's most likely because mabi loads all the files it needs from the /code/ folder very early before kanan has a chance to intercept the calls required to redirect the folder. I plan on implementing something like a critical.txt option that will load certain scripts immediately and make kanan.py attach to mabi earlier than it currently does to hopefully fix this issue as well as allow certain mods like #35 to work.

cursey avatar Aug 11 '16 03:08 cursey

Any news on this update? (As in, should I just pack my data folder for the time being haha?)

Poshwosh avatar Sep 01 '16 11:09 Poshwosh

What is there to mod in the code folder exactly? I still plan on fixing this but I'm honestly curious.

cursey avatar Sep 01 '16 15:09 cursey

interface client standard

It's a bit silly, it's mostly minor changes such as the removal of certain notifications ("You've entered the world of Mabinogi", "Critical Hit!!!", "Your combo card has 5 days left on it", that minimap notice when you open it, "Now using pet AI", etc). It removes the large text tag because it doesn't look right with bitmap, it clips in most cases. And also updates the daily effects when you hover the clock.

Poshwosh avatar Sep 01 '16 22:09 Poshwosh