Curran Kelleher
Curran Kelleher
@danburzo I can't see the notebook. Did you hit "publish"? Thanks for this cool work!
That is beautiful!
This is fascinating work! Really appreciate the attention to detail.
Oh wow nice catch @Fil ! That's subtle.
Nice! Updated the link.
>it would imho be better to show the full extent of possibilities rather than declare a winner Strong agree. It might be neat to include in the example lines that...
Tweaking the strength of X and Y can bring the error down.  From here you could use exact X and it would probably not lead to any occlusion. This...
Also it should be possible to craft a "force" that just positions the X to be exact, and use only a Y force. Has anyone tried that?
I have to say this is a really neat thread! Excellent exploration of the design space and tradeoffs.
This great third party module implements what you describe https://github.com/vasturiano/d3-force-bounce