Curran Kelleher

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@danburzo I can't see the notebook. Did you hit "publish"? Thanks for this cool work!

This is fascinating work! Really appreciate the attention to detail.

Nice! Updated the link.

>it would imho be better to show the full extent of possibilities rather than declare a winner Strong agree. It might be neat to include in the example lines that...

Tweaking the strength of X and Y can bring the error down. ![image](https://user-images.githubusercontent.com/68416/130284430-2d3f4717-3a28-4585-84b1-71a9f052fbf7.png) From here you could use exact X and it would probably not lead to any occlusion. This...

Also it should be possible to craft a "force" that just positions the X to be exact, and use only a Y force. Has anyone tried that?

I have to say this is a really neat thread! Excellent exploration of the design space and tradeoffs.

This great third party module implements what you describe https://github.com/vasturiano/d3-force-bounce