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Should accept "empty" puzzle

Open rokicki opened this issue 7 years ago • 0 comments

The code should accept the "empty" puzzle with no sets (and an empty solved state and moves that do nothing).

In my UI I'm allowing users to turn on and off various parts of the puzzles (corners/edges/centers) and if they turn everything off, kpuzzle throws. It should not.

rokicki avatar Jul 22 '18 15:07 rokicki