WorldEdit
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WorldEdit plugin for Cuberite
Add a `//compass` command that gives the player the compass (similar to `//wand`)
There are a few inconsistencies in the code style. - [ ] Semicolons are sometimes used to end a statement. - [ ] Variable names switch between PascalCase and camelCase.
Block edits which require existing (non-air) blocks to be replaced (large copy/paste operations and the loading of grandiose schematics) lead to a fatal error: ``` [19:58:29] Player fssp is executing...
 Red block marks the original block selection while the blue block marks the selection pasted relative to my area (Z-4). The selection has been shifted diagonally by...
- The output of information on indicating the second position will be displayed once - ~~There will be no friezes when selecting the first position~~ Use PLAYER_BREAKING_BLOCK then PLAYER_LEFT_CLICK (better...
``` [e1ae906d27f0c294|19:38:31] LUA: error in function 'new'. argument #2 is 'cCuboid'; '[no object]' expected. [e1ae906d27f0c294|19:38:31] Stack trace: [e1ae906d27f0c294|19:38:31] [C](-1): (no name) [e1ae906d27f0c294|19:38:31] [C](-1): cCuboid [e1ae906d27f0c294|19:38:31] Plugins/WorldEdit/Classes/PlayerSelection.lua(253): GetSortedCuboid [e1ae906d27f0c294|19:38:31] Plugins/WorldEdit/functions.lua(128): FillWalls...
The //pyramid command doesn't always work. When running //pyramid stone 50 after a server startup, this happens: ``` [23:18:10] Player Wither_Skeleton is executing command "//pyramid stone 50" in world "flatlands"...
Sometimes, the number of blocks changed in an operation isn't correct in the chat. If you run //sphere stone 50 a few times, you should see this message in chat:...
The code seems a bit inconsistent and outdated in some places, and would benefit from a cleanup/thorough check, especially after recent Cuberite updates.
With this PR WorldEdit works without any problems in the CuberitePluginChecker.