XOutput
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Lag in game, works great in Windows
I have a 3rd party Nintendo controller that uses DirectInput, so I'm using XOutput to translate it to XInput. The set up process works fine and I can get a virtual controller running. Using the controller to move around the Windows 11 UI and Xbox Game Bar works just fine.
However, when I try to play certain games, there is a large amount of input lag, and sometimes the controller refuses to respond at all. I have tried x360ce and the issue is present there as well, to a varying degree. BetterJoy crashes after I add my controller so I don't think that is usable either.
Here's the log file: XOutput.log