Andrew Bradley
Andrew Bradley
On the website, "How to Contribute", "Contributing to Arcade", and "How to Submit Changes" all duplicate information and are in the wrong order. "How to Contribute" is the broadest overview,...
Same reasons we test against python 3.8, 3.9, 3.10, and 3.11 Related: #1786 If we test with opencv installed, then we don't know if things break for people without opencv...
Per @Cleptomania, it would be nice to have examples of custom hitbox usage.
Add contributing docs explaining conventions for: code style commit style docstring style Linking to stuff we can put in the guide: #1871 #1789 https://discord.com/channels/458662222697070613/458662458198982676/1139202373445767378 > Yes, rated G messages please....
From @einarf's 3.0 wishlist: > Frame time support in arcade is still very lacking To limit scope of 3.0, let's focus on breaking API changes if any. But it requires...
A dumping ground for small problems I discover on the website and do not want to create a separate issue. Formatted as a checklist so that Github shows the "create...
Fix the installation docs section - [ ] Update template - https://github.com/pythonarcade/template is out-of-date - uses requirements.txt instead of pyproject.toml - [ ] Deduplicate PyCharm instructions - *It may be...
## Enhancement request: Refactor hitboxes, adjusted hitboxes, and optimize their usage within spatial hashes. ### What should be added/changed? #### Broad goals - Avoid recomputing adjusted hitbox in broad-phase collision...
This issue serves as a living document describing how we use typehints. *Note: at the time of writing, some of the following is forward-thinking. It describes things that will be...