cso2
cso2
  It still seems to happen at 0.9.5.
Can you solve the problem by running Send ping every X seconds?
Heroes mode is not normally played because the monster and boss files are removed inside the client after the event ends.
[cso2_modlist.zip](https://github.com/Ochii/cso2-master-server/files/2922943/cso2_modlist.zip) You can put the file in custom\scripts to create a mode that is not used. 
 Player copy takes place and becomes a ghost room.
I wish I could play a new mode and map. But I think the priority is much lower than other functions. #41
 
cvarlist [cvarlist.zip](https://github.com/L-Leite/cso2-launcher/files/5256020/cvarlist.zip)