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Mortar sieges not working, pawns all getting stuck producing lag and doing nothing (other then defend).

Open Ernst99 opened this issue 3 years ago • 0 comments

Developer To Do Notes:

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Non-Vanilla Bug Report

Describe the bug

A siege spawns, the pawns will as usual walk towards theire spot. When reaching the spot, materials drop, and it starts. Red error spam of all pawns inside the siege, about "unreachable material" and "unreachable blueprints (terraforming) while no terraforming is necessary. PS: It is to note that a custom mortar is in use, from VE. However, if they attempt building a standard mortar /and /or a Artillery, it does still occur. Current Version of Rimworld: 1.3. Version of Rimthreaded: 2.6.4 (Steam Release)

Steps to reproduce the behavior (VERY IMPORTANT)

  1. Spawn Siege (way doesnt matter)
  2. Let materials drop/ them reach the spot
  3. Profit

Error Logs ?

HugsLib log

https://gist.github.com/4aad4f11024ef45a4e2f8b38996357b7

https://gist.github.com/dd4e1c84d9758fa61216d4dac4ad9bd8

Player.log (Optional)

❗❗❗ Link to contents of Player.log or Error.log (MUST BE LINK) ❗❗❗

Save file ?

The Family.zip

Screenshots (Optional) ?

20220220115935_1.zip 20220220115022_1.zip

Mod list (Preferably a RimPy compatible list.) ?

❗❗❗ Add RimPy mod list here ❗❗❗ 

ModsConfig.zip

Ernst99 avatar Feb 20 '22 11:02 Ernst99