Mortar sieges not working, pawns all getting stuck producing lag and doing nothing (other then defend).
Developer To Do Notes:
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Non-Vanilla Bug Report
Describe the bug
A siege spawns, the pawns will as usual walk towards theire spot. When reaching the spot, materials drop, and it starts. Red error spam of all pawns inside the siege, about "unreachable material" and "unreachable blueprints (terraforming) while no terraforming is necessary. PS: It is to note that a custom mortar is in use, from VE. However, if they attempt building a standard mortar /and /or a Artillery, it does still occur. Current Version of Rimworld: 1.3. Version of Rimthreaded: 2.6.4 (Steam Release)
Steps to reproduce the behavior (VERY IMPORTANT)
- Spawn Siege (way doesnt matter)
- Let materials drop/ them reach the spot
- Profit
Error Logs ?
HugsLib log
https://gist.github.com/4aad4f11024ef45a4e2f8b38996357b7
https://gist.github.com/dd4e1c84d9758fa61216d4dac4ad9bd8
Player.log (Optional)
❗❗❗ Link to contents of Player.log or Error.log (MUST BE LINK) ❗❗❗
Save file ?
Screenshots (Optional) ?
20220220115935_1.zip 20220220115022_1.zip
Mod list (Preferably a RimPy compatible list.) ?
❗❗❗ Add RimPy mod list here ❗❗❗