crypt47
crypt47
> If you're using the invert mode, it would set `-webkit-font-smoothing: antialiased If I just put -webkit-font-smoothing: antialiased; in $HOME/.config/com.github.johnfactotum.Foliate/user-stylesheet.css (is this weird path correct?) it doesn't fix the problem....
I don't use any of KDE of Gnome, so I'm unsure if these settings are even loaded...
> Just tested it and it _does_ respect fontconfig settings. The following disables RGBA subpixel antialiasing for me: > Try to run some bare X11-session like with startx and twm,...
and I'm still on gtk3 if it matters...
> > and I'm still on gtk3 if it matters... > > Ah, yes, sorry. Missed that. Well, the GTK 3 version doesn't support user styles. So there's no way...
> ... In the pro gamer's tournaments, the process of choosing a spell and the right moment to apply it is somewhat similar to poker :) Everyone is guessing what...
> What about using Armageddon spell as last ditch effort to end the battle with all creatures on battlefield dead? Especially in scenarios where defeating specific hero is instant win...
> Currently, AI does not use any "strategic knowledge" I've also noticed that the weak enemy hero often comes across my strong hero. It's very easy to leave an empty...
> I mean, it doesn't use any strategic knowledge during battle itself. On the adventure map, there are so-called regions, and AI should avoid visiting regions that have strong enemy...
Fine then. I'll go for the save files. Meanwhile here is Beltway 0037, [Beltway_0037.sav.zip](https://github.com/ihhub/fheroes2/files/14527556/Beltway_0037.sav.zip) next move the enemy hero jumps towards Alchemy's Lab despite visible threat.