José Cadete
José Cadete
I agree we should support Apple Silicon, however none of us have such a system to test things on. Would you be willing to test our CI build attempts?
I think there's a pending 2.0.5 release, so hopefully they'll compile with Apple Silicon support then.
Since this an `SDL_mixer` issue that will be fixed by itself when support is added (I'm guessing when v2.0.5 comes along), should we keep this open? I mean, there's really...
@pingwinator The latest git build of sdl_mixer has added support for Apple M1. Can you give it a go, compile it yourself please? Thanks!
@pingwinator I'm not versed in mac architecture but I think the problem stems from the fact that we would like to have an automated build that would create a fat...
@bvschaik The latest unstable builds of sdl_mixer seem to have fat binaries of the mpg123 framework, is there age chance we could get this to work now or do we...
We can always provide mac builds as homebrew packages, granted it's not perfect but at least we skip the code signing hassle...
I had the idea that homebrew apps were built from source on the destination computer so they were self-signed, bypassing the need for a certificate.
What are you using to change game speed? You have many options available to do so and without knowing what exactly you're doing to try and change game speed, we...
If you enable the extra sidebar options, there should be a spot where you can change the game speed more easily. However, using the drop down menu I'm able to...