crown
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The flexible game engine.
does it have plan to develop websocket io game engine?
Currently when creating a new component manager, there is a lot of boilerplate code to handle the SoA nature of the data (allocating, deleting). It would be very helpful to...
https://github.com/taylor001/crown/commit/ae76f08adb8a8fa6e8932206842c7ca109f31b27#commitcomment-14119827
One of the biggest issues with the bitsquid engine is that they have their content-compilers built into the engine instead of having them separated. This causes issues such as not...
Add ability to set .material's textures programmatically.
A RuntimeInstance dedicated to the generation of resource thumbnails to be used in the Project Browser and elsewhere. - [x] runtime: --hidden option (--headless ideally) - [x] runtime: screenshot() callback...