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Combat maneuver issues with Nordlond bestiary module active and certain tokens

Open mdonovan5 opened this issue 2 years ago • 4 comments

There is an issue with going in and out of combat state and choosing maneuvers. Find The Culprit revealed it is due to the Nordlond Bestiary. If I have the Bestiary module active, when I put some tokens (doesn't happen for all) in combat and set a maneuver, I get issues when removing them from combat. Without that module, that doesn't happen. Some tokens don't get it so it means it might be hard to reproduce for certain people.

1127F262-AC03-4414-A012-0C851D51137C C202BBA6-C6E8-4D3C-AEA4-E60A1E93491B

mdonovan5 avatar Sep 06 '22 02:09 mdonovan5

Let me guess: you are using it on the Forge, correct? I've seen other weird things when using NB and GGA on the Forge which we can't reproduce locally. I thought I had fixed those.

mjeffw avatar Sep 06 '22 10:09 mjeffw

You guessed right, I am on The Forge

mdonovan5 avatar Sep 06 '22 10:09 mdonovan5

Let me guess: you are using it on the Forge, correct? I've seen other weird things when using NB and GGA on the Forge which we can't reproduce locally. I thought I had fixed those.

Would it help if I setup a world in GGA on the Forge and give you guys GM access for testing?

Farmeroz avatar Sep 09 '22 22:09 Farmeroz

I have a Forge account, so it's not needed. Thanks!

mjeffw avatar Sep 09 '22 23:09 mjeffw