gurps
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Combat maneuver issues with Nordlond bestiary module active and certain tokens
There is an issue with going in and out of combat state and choosing maneuvers. Find The Culprit revealed it is due to the Nordlond Bestiary. If I have the Bestiary module active, when I put some tokens (doesn't happen for all) in combat and set a maneuver, I get issues when removing them from combat. Without that module, that doesn't happen. Some tokens don't get it so it means it might be hard to reproduce for certain people.
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Let me guess: you are using it on the Forge, correct? I've seen other weird things when using NB and GGA on the Forge which we can't reproduce locally. I thought I had fixed those.
You guessed right, I am on The Forge
Let me guess: you are using it on the Forge, correct? I've seen other weird things when using NB and GGA on the Forge which we can't reproduce locally. I thought I had fixed those.
Would it help if I setup a world in GGA on the Forge and give you guys GM access for testing?
I have a Forge account, so it's not needed. Thanks!