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Split DR display format
I just noticed something when editing split DR; for all damage types except crushing it is displayed as X/Y*
, while for crushing it is displayed as X/Y
(without the asterisk). What is intended here? I also find it quite confusing, because *
is the standard GURPS publishing format, used in all of the books, for designating flexible armor, not for "there's a note here you should read".
I recommend initially removing *
from displayed split DR scores entirely, and then implementing an option when adding a split DR score to mark it as flexible, which would then display the *
, but only if that flexible option was checked.