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Disallow Merging/Adding Items When Item Is A Container Or Uses
It would be great if it gives an option to either merge or separate the item.
For example, we use a first aid kit that has uses and my player prefers if we can have two separate First Aid Kit that he can track uses on each of them.
Another example is, when there are container items, my player picked up a leather bag that is a container and when he pick up another one, it becomes 2 pieces of the item and not separate.
Also as an addendum, this merge happens if a player is transferring the item from another player, if the GM drags it from the item compendium, it is a new item. (Tested twice, so I hope I got that correct)
Just had this issue today. I had an unidentified Greatsword in a container with GM notes and a description to let the players know it wasn't ordinary. Then when the player who uses a Greatsword dragged it onto their sheet, it auto merged and lost the description and GM notes in the process.